''' ========================== 3D voxel / volumetric plot ========================== Demonstrates plotting 3D volumetric objects with ``ax.voxels`` ''' import matplotlib.pyplot as plt import numpy as np import pprint # This import registers the 3D projection, but is otherwise unused. from mpl_toolkits.mplot3d import Axes3D # noqa: F401 unused import g_cube=np.zeros((6,6,6)) # prepare some coordinates x, y, z = np.indices((6, 6, 6)) farben=["red","blue","green","cyan","magenta","yellow"] g_cube[2][2][2]=1 g_cube[3][1][1]=2 g_cube[5][5][5]=2 list_of_cubes =list() color_counter=0 for x_pos in range(0,len(g_cube)): for y_pos in range(0,len(g_cube[x_pos])): for z_pos in range(0,len(g_cube[x_pos][y_pos])): if g_cube[x_pos][y_pos][z_pos]!=0: print("Voxel by ({},{},{})".format(x_pos,y_pos,z_pos)) list_of_cubes.append({"cube":(x < x_pos) & (x >= (x_pos-1) ) & (y < y_pos) & (y >= (y_pos-1) ) & (z < z_pos) & (z >= (z_pos-1) ),"farbe":farben[color_counter]}) color_counter=(color_counter + 1) % len (farben) voxels=list_of_cubes[0]["cube"] colors = np.empty(voxels.shape, dtype=object) for x in list_of_cubes: voxels=voxels | x["cube"] colors[x["cube"]]=x["farbe"] fig = plt.figure() ax = fig.gca(projection='3d') ax.voxels(voxels, facecolors=colors, edgecolor='k') plt.show() # draw cuboids in the top left and bottom right corners, and a link between them # # cube1 = (x < 3) & (y < 3) & (z < 3) # cube2 = (x >= 5) & (y >= 5) & (z >= 5) # link = abs(x - y) + abs(y - z) + abs(z - x) <= 2 # # # combine the objects into a single boolean array # voxels = cube1 | cube2 | link # # # set the colors of each object # colors = np.empty(voxels.shape, dtype=object) # colors[link] = 'red' # colors[cube1] = 'blue' # colors[cube2] = 'green' # # # and plot everything # fig = plt.figure() # ax = fig.gca(projection='3d') # ax.voxels(voxels, facecolors=colors, edgecolor='k') # # plt.show()